Tuesday, October 6, 2009

Project Natal: Can Milo be a friend?

Project Natal is the source of the upcoming XBox 360 technology.

As Peter Molyneux states, this technology is a dream come true that was not even dreamed of. The virtual character (Milo) recognizes not only face, voice, actions, but also the emotions hidden in the individual's voice. He also responds to the individual with a tone of voice and gestures that reflects emotions.

This is a revolutionary technology, as it allows complete interaction between a real person and a virtual character. It further blurs the distinction between what is real and what is virtual.

Molyneux also explains that the individual feels so connected to the virtual world and the Milo character that they react to the game the same way they would in a real life situation. As the individual interacts with the objects in "Milo's world", it creates a stronger connection with Milo and immersion into a virtuality.

I grew up in a big city, with no playgrounds and no safe opportunities to explore the nature. I did not have video games either. I had a creative imagination instead that made my toys come alive, and my room turn into a magical pond with talking fish.

If I were 8 again and wanted to go fishing in the middle of Istanbul, could Milo be a friend? Would Milo be as real as my next door neighbor, or as fun as my own imagination?

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